These Blogs are for my level 3 Games Design course. I also would like to get feedback from other countries and just in general to ask me questions as well as constructive help :)
Wednesday, 19 November 2014
Graphics Specification
Graphics Specification - The Graphic specification is the statement you give
Audience - The graphics specification will depend on who plays you game and what their wants are and this will determine what the graphics will look like. You will also need to give your statement of what you are going to do so it will give the audience of what the game might be like.
Client Needs - You will also need to look at what your client needs are and this may change what you can actually do in your original specification. This will be important for your audience and how they can put input in to change the game to suite the majority of what the people would like.
Thumb Nail Sketches - These will give a brief idea to what you want the imaging to look like and this will help you if you want to change small aspects. Also the imagery for this is small hence the name Thumb nail sketching because it is the size of a thumb nail so the imagery will be small and so this means that you can create more images because it's smaller and so it will help with the production of the game.
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