Assignment
3: Black Jack Game on Mobiles
INFO
- 5.1-inch QHD screen
-
TouchWiz overlay
- Fast charging
- Fingerprint scanner
- Octa-core Exynos processor
- It's not cheap and the average battery and lack of a micro
SD card slot might put you off, but in most other ways this is the best Android
phone we've ever used.
I used this site to help me learn how to convert windows to
android. http://help.yoyogames.com/entries/23363366-GameMaker-Studio-Android-SDK-and-NDK-setup-
“First you should go to
http://developer.android.com/sdk/index.html#Other and download the Android SDK.
1. Run the Android SDK installer. You will be asked to install the Android SDK to the path "C:\Program Files (x86)\Android\android-sdk".
1. Run the Android SDK installer. You will be asked to install the Android SDK to the path "C:\Program Files (x86)\Android\android-sdk".
2. Once you have successfully installed the Android SDK you
will be given the option to start the Android SDK Manager. This you must do, as
it will install additional tools and device specific functions. When it starts
you should select only Android SDK Platform Tools, Android 2.1 (API 7), Android
2.2 (API 8), Android 3.2 (API 13), Android 4.0.3 (API 15), as well as the most
recent version of Android (selected automatically by default by the manager).
3. It should be noted that after installing these files the
Android Download Manager may inform you that there are other files to be
installed and that you should close and re-launch the SDK Manager, so please do
this if asked.
4. It is advised to check the revision details and see if you don't already have the selected update installed.
4. It is advised to check the revision details and see if you don't already have the selected update installed.
5. You should also set the PATH variable to allow you to run
the command line.”
(Sprite size 64x64
in 960x640 views) (16x16 and 32x32) (854x480 Android devices - 800x480 Android
devices)This the sizes for sprites and screen downsizing.
Running a Game from GM: Studio on Your Android Device
Once you have set
up Game Maker and your Android device, it's very easy to get your games going.
The first thing you must do is in Game Maker go to the target dropdown dialogue
in the main window and select "Android". Now, the next step depends
on whether you have your device connected via cable or Wi-Fi.
1. Make sure your
device is connected to your pc through its USB cable and that you have followed
the device setup.
2. Click the Green play button at the top of
the main Game Maker window to compile your game3. As soon the compiling is complete, your game should appear on the device as wanted.
Run on WI-FI
Once the runner is installed on your phone, follow the steps below:
1. Make sure that you have correctly configured Game Maker.
2. Click the Green play button at the top of the main Game Maker window to compile your game
3. When compiled, tap the Yo-Yo Games Runner on the device and you will get the "connecting" window. Your game will now run as normal, unless this is the first time you are running the Wi-Fi mode.
4. When the Yo-Yo Games Runner starts up there is button marked Settings. Tap that button to open a new screen with two further options.
5. You should set the GM IP Address to the one that your computer is currently using. If your network supports name resolution you can use the PC's name and avoid issues with the IP changing later.
6. You should set the GM Port Number to match the one that you setup in Game Maker: Studio Basic Setup (51268 by default)
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